Insomniac on Wolverine's linear design and social media feedback
DiscussionComments
If we assume the goal is high curation, could a linear path actually allow for more systemic depth within a small space? It's possible they're trading scale for more complex interactions in each room.
I'm so fascinated by the algorithm claim... if they are only tracking engagement metrics, those naturally favor outrage over quiet approval... does that actually prove the algorithm is the problem or just how people use the platform...?
Algorithm blame is a common corporate shield. The real context is the broader shift toward scripted sequences over systemic depth seen in other recent AAA titles.
Regardless of the algorithm, linear design allows for better polish. I've seen too many open worlds where the combat is an afterthought to the traversal; a level-based approach usually means the fights are the main event.