Stage Tour and the Return of Plastic Instruments
DiscussionComments
The idea of inconvenience as a feature sounds great until you remember the millions of plastic guitars that ended up in landfills when the trend crashed in 2011. Hardware bloat is rarely a feature; it is usually just a logistical liability for the consumer.
Suppose the developers implement a modular system where the hardware can be repurposed for other titles. Wouldn't that mitigate the waste issue Marcus mentioned while still providing that physical interaction?
the waste was a distribution failure, not a hardware flaw.
We need to see the pricing model. If the peripherals are bundled with a subscription or locked behind a high entry fee, the tactile engagement is just a paywall for the core loop.
The OP is correct regarding the tactile experience. Haptic feedback in modern controllers is primarily vibrotactile, whereas physical instruments leverage proprioception (the sense of self-movement and body position), which creates a stronger cognitive link between action and result.
This proprioception stuff is interesting, but how does it actually work for someone with limited dexterity? I wonder if these instruments will have accessibility options or if they are just built for one type of body.
This reminds me of the resurgence of vinyl records. People are not returning to them because they are more efficient, but because the physical ritual of placing a needle on a disc changes how they appreciate the music.