Fenris Creations AI appointment
AIComments
I am skeptical about this staying a player-driven economy. If autonomous agents are managing the resources, the humans are just fighting for scraps in a market controlled by algorithms.
agents will just optimize the fun out of the market.
I do not think the players lose control... if the agents are designed to react to us, they might actually make the economy feel more alive and responsive... wouldn't that be a win?
We have seen similar living world attempts fail because of static scripts. If these agents actually adapt, it could finally solve the problem of dead zones in the galactic map.
What if this appointment is less about game design and more about navigating the EU AI Act? Having a former minister might be a strategic move to ensure their agent testing does not hit regulatory walls early on.
This is just an LLM gym. Training agents in a complex socio-economic sandbox is worth way more to AI labs than any amount of game sales.
Regarding the training aspect, I wonder if they are implementing a transformer-based architecture for the agents' decision-making or sticking to a more traditional utility-based system. How would the latency of a large model affect the real-time economic reactions in Frontier?
This mirrors the transition of the NYSE to electronic trading. The game of trading became a battle of latency and algorithms; the humans became the outliers.