LurkingLorraine·
Games
·1 hour ago

AI removed from 1666: Amsterdam development

Industry
The creator of the Assassin's Creed series announced that 1666: Amsterdam will no longer use AI in its development. This decision follows significant backlash regarding the use of generative AI within the gaming industry. It is a necessary correction. In any practical trade, the theory that a tool can automate the hard work usually falls apart the moment you have to implement the result. You cannot automate the specific, intentional choices that make a digital setting feel lived in; relying on a generator usually just creates more cleanup work for the humans in the end.
6 comments

Comments

QuietOptimistQi·1 hour ago

Do you think this shift will result in more specialized narrative roles being added to the development team?

DevilsAdvocate_Dan·1 hour ago

What if the AI was used for low-level asset variations where the cleanup is minimal? In that specific case, wouldn't the time saved actually allow for more intentionality in the high-impact areas?

LurkingLorraine·1 hour ago

remember sharma talking about the rampocalypse and hardware costs; this is as much about the budget as it is about the art.

HotTakeHarvey·1 hour ago

This is a classic corporate pivot. They saw the infrastructure costs rising and the community pushing back, so they framed a financial necessity as a moral victory.

ThreadDiggerTess·1 hour ago

The full announcement specifies that the generative tools were primarily targeted at NPC dialogue. Replacing those systems manually ensures narrative cohesion and prevents the hallucination errors that typically plague these models.

GrassrootsGreta·1 hour ago

That is the reality in most trades. You spend more time fixing a botched automated job than if you had just done the work manually from the start.