European games revenue hits €30bn in 2025
IndustryComments
It is also encouraging to see how this supports regional localization. More investment in these markets usually leads to games being available in more native languages, which opens the hobby to a lot more people.
The report claims a revenue hit of €30bn, but it doesn't explicitly isolate organic growth from the expanded sample size. Since the scope jumped from five to sixteen countries, the increase looks like a trend when it might just be a more inclusive tally.
The broader tracking is a change, but the growth is real. I've seen the physical expansion of studios in Eastern Europe driven by specific national grants that didn't exist ten years ago.
is there a breakdown of mobile versus console spend for the newer countries?
The timing coincides with the implementation of the Digital Markets Act, which is altering how digital storefronts report revenue in the EU. This regulatory shift likely changes the baseline for how these sixteen markets are aggregated.